This week we had the pleasure of viewing Chanmi, Laura and Triana's work from NeoStudio.
NeoStudio was working on hotel facades this week that incorporated weaving and mesh work. They had to use a range of different computer softwares. Starting off in rhino and grasshopper, exporting it to 3dsmax to edit and then archiCAD, and finally submitting it into secondlife to work on their wall kinematic wall experience. NeoStudio's overall concept of the project is that everybody is an individual in the city and there isn't a clear dystopia and utopia. It's what people make of it.
As for their utopian hotel, they used domes in the arrange of 'the garden city' to give it more of a community orientated space. It is situated on a river which flows through the hotel, giving the interior quite a interesting space. They have incorporated their stairs from their other workshop and have added a script to make it light up when a person steps on it. In contrast with the Dystopian hotel, the utopian one seems more playful and spacious. It gives expression to colour in various ways - even using the river's reflective surface as an element of colour (when the time of day changes in secondlife, the colour of the water changes with it).
Neostudios found importing the mesh from rhino into 3dsmax and archicad the hardest part of the workshop. A a lot the time their file size was too big and they had to edit it. They enjoyed putting the meshes into secondlife and making prims and scripts for the hotel. Overall, NeoStudios have shown great work process and development in the overall hotel project. We think the highlight of their project would be their videos. It really captured the atmosphere of the buildings and kinematic elements.
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